Utilize este identificador para referenciar este registo:
https://hdl.handle.net/1822/81588
Registo completo
Campo DC | Valor | Idioma |
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dc.contributor.author | Cachetas, Henrique | por |
dc.contributor.author | Martins, V. M. | por |
dc.contributor.author | Costa, Manuel F. M. | por |
dc.contributor.author | Vieira, J. P. | por |
dc.date.accessioned | 2023-01-06T10:25:38Z | - |
dc.date.available | 2023-01-06T10:25:38Z | - |
dc.date.issued | 2022-07 | - |
dc.identifier.citation | Codelastro. A STEM project for code learning with astronomical ideas, Henrique Cachetas, Victor M Martins, Manuel F. M. Costa, João P Vieira, in “Hands-on Science. Rethinking STEAM education in times of uncertainty”. Costa MF, Dorrío BV, Queiruga-Dios MA, Diez Ojeda M (Eds.). Servicio de Publicaciones de la Universidad de Vigo, Vigo, Spain (2022), pp. 25-40, ISBN 978-84-8158-937-5 | por |
dc.identifier.isbn | 978-84-8158-937-5 | - |
dc.identifier.uri | https://hdl.handle.net/1822/81588 | - |
dc.description.abstract | Learning how to use and to be able to program computers and other computer based or artificial intelligence devices is becoming of high importance in today’s modern societies. Micro:bit is a device that can be used to introduce children and students to this world. Micro:bit is a pocket programmable device that allows children and young people to learn how to program in a simple, playful and creative way. On the other hand, astronomy is an important science topic that appeals to the imagination and wonder of children, therefore contributing to their motivation and in promoting interest in science. Based on these two ideas, a STEM project named “Code Learning with Astronomical Ideas”, codename CODELASTRO, was developed and is going to be presented herein. The core project idea was to create a code learning-program based on micro:bit and astronomical topics. The micro:bit integrated sensors allow the development of STEM projects, in which children and young people, almost autonomously and in groups, can learn by going through all phases of design, development, coding, testing and execution. Exploring the relationship of programming and astronomy gave us an opportunity to teach how science can be challenging and attractive to young people. The initial target audience of the CODELASTRO project was students and teachers from developing nations, Mozambique and East Timor in particular. It was proved that this project can be successfully implemented in such countries with limited resources and facing developmental challenges | por |
dc.language.iso | eng | por |
dc.publisher | Servicio de Publicaciones de la Universidade de Vigo | por |
dc.relation | info:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F04650%2F2020/PT | por |
dc.rights | openAccess | por |
dc.subject | STEM projects | por |
dc.subject | Astronomy | por |
dc.subject | Coding | por |
dc.title | Codelastro. A STEM project for code learning with astronomical ideas | por |
dc.type | bookPart | por |
dc.peerreviewed | yes | por |
oaire.citationStartPage | 25 | por |
oaire.citationEndPage | 40 | por |
dc.subject.fos | Ciências Naturais::Ciências Físicas | por |
sdum.bookTitle | Hands-on science. Rethinking STEAM education in times of uncertainty | por |
oaire.version | VoR | por |
dc.subject.ods | Educação de qualidade | por |
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Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
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Capitulo_Livro_RethinkingSTEAM_July2022_Codelastro_pp25-50.pdf | 5,36 MB | Adobe PDF | Ver/Abrir |