Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/79070

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dc.contributor.authorTeixeira, Saletepor
dc.contributor.authorBoas, Raul V.por
dc.contributor.authorOliveira, Franciscopor
dc.contributor.authorAraújo, Cristianapor
dc.contributor.authorHenriques, Pedro Rangelpor
dc.date.accessioned2022-07-28T14:56:02Z-
dc.date.available2022-07-28T14:56:02Z-
dc.date.issued2020-
dc.identifier.citationTeixeira, S., Boas, R. V., Oliveira, F., Araujo, C., & Henriques, P. R. (2020, August). OntoJogo: An Ontology for Game Classification. 2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH). IEEE. http://doi.org/10.1109/segah49190.2020.9201876por
dc.identifier.isbn9781728190426por
dc.identifier.issn2330-5649por
dc.identifier.urihttps://hdl.handle.net/1822/79070-
dc.description.abstractGames are no longer just an entertainment activity. Various games are being adopted in different fields, such as psychology, education, and healthcare. Their usage requires professionals to be capable of categorizing games to take the most advantage out of them. Therefore, we argue that a uniform classification for games can facilitate and improve the work on numerous investigations that focus on the usage of games. Along with research work on the matter, in this paper, we present an ontology, OntoJogo, for the classification of games according to different perspectives or categorization axes. In the paper, OntoJogo is described in detail (classes and relations are explained), and examples of use are shown.por
dc.description.sponsorshipThis work has been supported by FCT – Fundação para a Ciência e Tecnologia within the R&D Units Project Scope: UIDB/00319/2020.por
dc.language.isoengpor
dc.publisherIEEEpor
dc.relationinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F00319%2F2020/PTpor
dc.rightsopenAccesspor
dc.subjectGamepor
dc.subjectGame Studiespor
dc.subjectGame Typespor
dc.subjectOntologypor
dc.titleOntoJogo: an ontology for game classificationpor
dc.typeconferencePaperpor
dc.peerreviewedyespor
dc.date.updated2022-07-28T14:50:42Z-
dc.identifier.doi10.1109/SeGAH49190.2020.9201876por
dc.subject.wosScience & Technology-
sdum.export.identifier12297-
sdum.journalIEEE International Conference on Serious Games and Applications for Healthpor
sdum.conferencePublication2020 IEEE 8th International Conference on Serious Games and Applications for Health, SeGAH 2020por
Aparece nas coleções:CAlg - Artigos em livros de atas/Papers in proceedings

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