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https://hdl.handle.net/1822/60087
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Campo DC | Valor | Idioma |
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dc.contributor.author | Martins, Ana Rute | por |
dc.contributor.author | Oliveira, Lia Raquel | por |
dc.date.accessioned | 2019-04-16T09:12:18Z | - |
dc.date.available | 2019-04-16T09:12:18Z | - |
dc.date.issued | 2019-03 | - |
dc.identifier.isbn | 978-84-09-08619-1 | por |
dc.identifier.issn | 2340-1079 | por |
dc.identifier.uri | https://hdl.handle.net/1822/60087 | - |
dc.description.abstract | Game-based learning can support effective pedagogical approaches that can only enter schools if teachers are on-board with it, and are given the necessary time, training and tools. This research examines teachers’ perceptions about educational games and the use of video games in their teaching practice. Data was collected through a survey conducted at the beginning of a continuous professional development course about the creation of educational games, for elementary and middle school teachers. The responses from eighteen teachers working in a group of schools located in the northern region of Portugal are analysed and presented in this paper. Teachers have a low perception of their own technological knowledge and rarely use video games in their teaching practices. Lack of technological resources, as well as insufficient time, are the barriers more referred to as limiting the implementation of game-based learning approaches in schools. The data presented in this study is relevant to guide the design of training programs and strategies to support and scaffold teachers’ knowledge and practical application of game-based learning. | por |
dc.description.sponsorship | This work is funded by CIEd–Research Centre on Education, projects UID/CED/1661/2013 and UID/CED/1661/2016, Institute of Education, University of Minho, through national funds of FCT/MCTES-PT. The first author is funded by FCT/MCTES-PT with a doctoral grant within the PhD Program Technology Enhanced Learning and Societal Challenges, supported by Fundação para a Ciência e Tecnologia, FCT I. P. – Portugal, under the contract PD/BD/127783/2016. The second author is also funded by FCT/MCTES-PT, sabbatical grant SFRH/BSAB/135571/2018. | por |
dc.language.iso | eng | por |
dc.publisher | International Academy of Technology, Education and Development (IATED) | por |
dc.rights | openAccess | por |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | por |
dc.subject | Game-based learning | por |
dc.subject | Teacher Training | por |
dc.subject | TPACK | por |
dc.subject | Teacher Perceptions | por |
dc.title | Teachers' experiences and practices with game-based learning | por |
dc.type | conferencePaper | por |
dc.peerreviewed | yes | por |
dc.relation.publisherversion | https://library.iated.org/publications/INTED2019 | por |
oaire.citationConferenceDate | 11 Mar.- 13 Mar. 2019 | por |
sdum.event.title | INTED2019 | por |
sdum.event.type | conference | por |
oaire.citationStartPage | 8575 | por |
oaire.citationEndPage | 8583 | por |
oaire.citationConferencePlace | Valencia, Espanha | por |
dc.identifier.doi | 10.21125/inted.2019.2139 | por |
dc.subject.fos | Ciências Sociais::Ciências da Educação | por |
dc.description.publicationversion | info:eu-repo/semantics/publishedVersion | por |
dc.subject.wos | Social Sciences | por |
sdum.journal | INTED Proceedings | por |
sdum.conferencePublication | Proceedings of INTED2019 Conference, 11th-13th March 2019, Valencia, Spain | por |
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Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
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Inted 2019 Ana e Lia.pdf | 1,16 MB | Adobe PDF | Ver/Abrir |
Este trabalho está licenciado sob uma Licença Creative Commons