Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/47900

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dc.contributor.authorSantos, Fernando P.por
dc.contributor.authorSantos, Francisco C.por
dc.contributor.authorMelo, Franciscopor
dc.contributor.authorPaiva, Anapor
dc.contributor.authorPacheco, Jorge Manuel Santospor
dc.date.accessioned2017-11-30T09:46:14Z-
dc.date.issued2016-01-
dc.identifier.isbn9781450342391por
dc.identifier.issn1548-8403-
dc.identifier.urihttps://hdl.handle.net/1822/47900-
dc.description.abstractWe study a multiplayer extension of the well-known Ultimatum Game (UG) through the lens of a reinforcement learning algorithm. Multiplayer Ultimatum Game (MUG) allows us to study fair behaviors beyond the traditional pairwise interaction models. Here, a proposal is made to a quorum of Responders, and the overall acceptance depends on reaching a threshold of individual acceptances. We show that learning agents coordinate their behavior into different strategies, depending on factors such as the group acceptance threshold and the group size. Overall, our simulations show that stringent group criteria trigger fairer proposals and the effect of group size on fairness depends on the same group acceptance criteria.por
dc.description.sponsorshipThis research was supported by Fundacao para a Ciencia e Tecnologia (FCT) through grants SFRH/BD/94736/2013, PTDC/EEI-SII/5081/2014, PTDC/MAT/STA/3358/2014 and by multi-annual funding of CBMA and INESC-ID (under the projects UID/BIA/04050/2013 and UID/CEC/50021/2013 provided by FCT).por
dc.language.isoengpor
dc.publisherInternational Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS)por
dc.relationPTDC/EEI-SII/5081/2014por
dc.relationSFRH/BD/94736/2013por
dc.relationPTDC/MAT/STA/3358/2014por
dc.relationinfo:eu-repo/grantAgreement/FCT/5876/147364/PTpor
dc.relationinfo:eu-repo/grantAgreement/FCT/5876/147282/PTpor
dc.rightsrestrictedAccesspor
dc.subjectFairnesspor
dc.subjectGroupspor
dc.subjectLearningpor
dc.subjectMultiagent systemspor
dc.subjectUltimatum Gamepor
dc.titleLearning to be fair in multiplayer Ultimatum Gamespor
dc.typeconferencePaperpor
dc.peerreviewedyespor
oaire.citationStartPage1381por
oaire.citationEndPage1382por
dc.date.updated2017-11-29T22:52:12Z-
dc.description.publicationversioninfo:eu-repo/semantics/publishedVersionpor
dc.subject.wosScience & Technologypor
sdum.export.identifier1120-
sdum.journalProceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMASpor
sdum.bookTitleAAMAS'16: PROCEEDINGS OF THE 2016 INTERNATIONAL CONFERENCE ON AUTONOMOUS AGENTS & MULTIAGENT SYSTEMSpor
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