Utilize este identificador para referenciar este registo:
https://hdl.handle.net/1822/21341
Título: | Exploring the educational power of serious games : a review of literature |
Autor(es): | Rodríguez-Hoyos, Carlos Gomes, Maria João |
Palavras-chave: | Serious games Digital games Educational games Videogames |
Data: | 2012 |
Editora: | IGI Global |
Citação: | Rodriguez-Hoios, C. & Gomes. M.J. (2012). Exploring the educational power of serious games: a review of literature. In Maria Manuela Cruz-Cunha (ed.), Handbook of Research on Serious Games as Educational, Business and Research Tools”; vol. I; USA: Information Science Reference - IGI Global; pp. 928-946. |
Resumo(s): | In this chapter, the authors present a review of the state of the art of research carried out over the last few years aimed at a deeper analysis of the educational uses of serious games. In this endeavour, they examined a sample of the scientific work generated between 2008 and 2010 from three sources: Biblioteca do Conhecimento Online, Google Scholar, and the database Edit Lib belonging to the Association for the Advancement of Computing in Education (ACCE). As a result of this process of analysis and synthesis, the authors present the main lines of research carried out in this field of work and propose a research agenda in order to improve the educational power of edutainment. |
Tipo: | Capítulo de livro |
URI: | https://hdl.handle.net/1822/21341 |
ISBN: | 978-1-4666-0149-9 978-1-4666-0150-5 978-1-4666-0151-2 |
DOI: | 10.4018/978-1-4666-0149-9.ch048 |
Arbitragem científica: | yes |
Acesso: | Acesso restrito UMinho |
Aparece nas coleções: |
Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
---|---|---|---|---|
Capítulo-48-IGI-publications.pdf Acesso restrito! | 517,38 kB | Adobe PDF | Ver/Abrir |